âïļCaptain commands
Commands for managing the Captain Queue feature
Last updated
Commands for managing the Captain Queue feature
Last updated
Required parameters will be in [Square brackets]
Optional parameters will be in (Curly brackets)
Enable Captain queue. A system where team captains are decided, then take turns selecting the members they want on their team. We hope this doesn't bring up any High school traumas.
Run the command and select which 2 players should be captains. There are 4 options to choose from:
Highest MMR players - The 2 players with the highest MMR will be assigned as captains.
Lowest MMR players - The 2 players with the lowest MMR will be assigned as captains.
Randomized Captains - InHouseQueue will randomly select 2 captains.
Admin decided - Captains are chosen by an Administrator or someone with a Discord role that has been granted access.
Next, decide how to determine which captain picks first. This can be adjusted later using /captain first_pick
.
Players join the queue using a single button. Currently, there are no roles in captain queue.
Once enough players have joined the ready up phase will begin as normal
Once all players have readied up a team-select OR captain select channel will be created.
If you choose the Admin Decided Captain mode, InHouseQueue will create a temporary channel where Admins can select the 2 captains. It should look like this:
The Administrator must mention the 2 players they deem fit to be captains. This must be in one message. The captain mentioned first will lead the Blue team, and the other will lead the Red team.
To cancel a game during Admin selection, you can void the game using the GameID with /void [gameid]
.
After the Captain select channel (if you have this mode enabled), InHouseQueue will create a team selection text channel.
The 2 captains will take turns selecting players until all players are picked. Captains must @mention the player they want to select. They can only @mention one player at a time. Only the 2 captains can type in this channel.
Once a player is selected, they are removed from the "Available Members" embed and added to the captain's team embed.
The default pick order is a snake draft 1-2-2-1. This means the first captain selects one player, then the next captain selects two players, and so on. You can change the pick order later by running /captain pick_order
.
Experiment with different pick orders to see what works best for your server. The second most common pick order is the simple 1-1-1-1-1-1, where each captain takes turns picking one player.
Once the last player is selected, the team selection channel is deleted, and InHouseQueue will proceed to create the game.
To cancel a game during team selection, you can void the game using the GameID with /void [gameid]
.
Determine which captain picks first during captain mode.
The Higher MMR player: The captain with the higher MMR will pick first
The Lower MMR player: The captain with the lower MMR will pick first
Blue Side: The captain on the blue team will pick first
Red Side: The captain on the red team will pick first
Default: The captain who joined the queue first, will pick first.
Determine what the pick order should be. The numbers you enter must add up to the total number of players in the game minus the 2 captains.
For example:
A 5v5 game has 10 players. Since the 2 captains are already part of a team, the numbers in the pick order must add up to 8.
1,2,2,2,1
1,1,1,1,1,1,1,1
1,3,3,1
The numbers must be comma-separated.
A 4v4 game has 8 players. Subtract the 2 captains, so the pick order numbers must add up to 6.
1,2,2,1
1,1,1,1,1,1
2,2,2
A 8v8 game has 16 players. Subtract the 2 captains, so the pick order numbers must add up to 14.
1,3,3,3,3,1
1,1,1,1,1,1,1,1,1,1,1,1,1,1
2,2,2,2,2,2,2
If you select Reset to Default the pick order returns to Snake draft for your respective Team size. For example, 1-2-2-1 for 5v5.