ðUser commands
Commands for managing individual user settings and data:
ð * Admin only commands
ðĄ * General command for everyone
Required parameters will be in [Square brackets]
Optional parameters will be in (Curly brackets)
ðUpdate members IGN
Update a member's in-game name (IGN).
ð Add or remove MMR for players
Manually increase the Matchmaking Rating (MMR) for specific players with a flat amount.
This will increase the player's MMR score without altering the accuracy level. Frequent or large adjustments may lead to imbalanced matches, and they might lose more MMR in subsequent losses due to the unchanged accuracy level.
If you have set up a unique leaderboard, you can add or remove MMR from a player from a specific queue channel by selecting it.
ð Set a player's MMR
You can do this with the above command if you know exactly what number you'd like to set a player's MMR.
Players' MMR cannot be set to above 9999, or below 0
ð Substitute
Instead of cancelling or voiding a game if a player needs to leave during a match, you can sub them out for another player! Player 1, is the player you want to take out. Player 2 is the player to replace them with. Permission to the voice and lobby channel will immediately be granted for Player 2, and removed for Player 1.
This command will only work if a game is in progress, i.e. there's a voice and lobby channel.
ð Manually change a player's Win/loss
Through these commands, you can manually add or remove a win or loss from a player.
This command simply adds a win or loss to the player. It does NOT:
Change MMR
Adjusting the player's MMR to account for the change is not feasible due to InHouseQueue's dynamic MMR system. The system calculates MMR adjustments based on the MMR of all players involved, making it extremely difficult to accurately adjust a player's MMR when this command is run. Manual MMR adjustments can't provide the necessary information for precise calculations.
Change historic/lifetime statistics.
InHouseQueue tracks every single game played and uses this information to provide historical data. Since this command simply adds or removes a win or loss, it does not count as an actual game. Consequently, some commands may return inaccurate results. Commands such as:
/stats
/match_history
/all_time_leaderboard
Please be aware of these limitations when using this command.
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