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On this page
  • Enable or Disable MMR
  • Add or remove MMR for players
  • Set a player's MMR
  • Show player MMRs
  • Adjust starting MMR
  • How it works:
  • Important note
  1. Commands

MMR commands

Commands to manage MMR of InHouseQueue or Users

PreviousMap commandsNextQueue commands

Last updated 15 days ago

Admin only commands

General command for everyone

Required parameters will be in [Square brackets]

Optional parameters will be in (Curly brackets)


Enable or Disable MMR

/mmr toggle Enabled

Our built-in custom MMR system ensures balanced matchmaking. The more games played, the more data InHouseQueue collects to enhance the matchmaking experience.

Please join our for a more detailed guide on how the Match making works.

You can tell if your queue is using MMR by the text in the Embed.


/mmr add [member] [amount] [game] (queue_channel)

/mmr remove [member] [amount] [game] (queue_channel)

Manually increase or decrease the Matchmaking Rating (MMR) for specific players by a flat amount.

IMPORTANT: If you increase a player's MMR too much, it can inflate their rating. This means InHouseQueue will think they are much better than they really are. If they lose a game as a high-MMR player against lower-MMR players, they will lose a lot of MMR because InHouseQueue expected them to win. The same will happen in reverse when removing a lot of MMR. It’s best to increase MMR gradually to avoid this issue.


/mmr set [member] [new_mmr] [game] (queue_channel)

Manually set a player to an exact MMR value using this command.

Players' MMR cannot be set to above 9999, or below 0


/mmr show [preference]

Enable this command to display players' current MMR next to their names in the queue.

If you play more than one game on your server (LoL, Overwatch, Valorant, or Custom), the MMR shown will be from your most recent game played.


/mmr set_starting

By default, all players start at 833 MMR. As players complete games, they build data for more consistent and balanced matchmaking. However, if skill levels vary significantly, adjusting the starting MMR can help provide more realistic matchmaking.

How it works:

Important note

A player’s personal starting MMR always beats any starting MMR that comes from their Discord roles.

Example 1

  1. Player 1 has a personal starting MMR of 1200 and also holds a role with a starting MMR of 900. When the system resets, Player 1 will start at 1200.


  1. If a player has multiple roles, each with its own starting MMR, the system uses the role that sits higher in the Discord role hierarchy.

Example 2

Player 1 has @Silver (1000 MMR) above @Bronze (800 MMR) in the server’s role list. On reset, Player 1 will start at 1000 MMR (@Silver).


Instructions

  1. After running the command select the Game you'd like to apply the MMR changes for.

  1. Select whether you want the Starting MMR to apply to Individuals, or everyone who has a specific Discord role.

  1. In this example, we're going with a Discord role.

  1. Enter the MMR amount you want. 6. You cannot set a players starting MMR Lower than 100, and Higher than 9000.

  1. When you're done, you will get a confirmation, and another Embed will be sent incase you'd like to continue adding more roles.

Add or remove MMR for players

If you have set up a , you can add or remove MMR for a player in a specific (queue_channel) by selecting it.

Set a player's MMR

Show player MMRs

Adjust starting MMR

This doesn't change the players current MMR. This command determines what MMR players start with when MMR is or they've never played a Match.

Select the Queue channel this should apply for. 3. If you pick a , the MMR applies only to that queue. 4. If you pick a , the MMR applies to every queue that is marked 🌐 Global in your server.

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reset,
Henry has personal starting MMR of 1200, and also has the @Silver role. Henry's MMR will always go back to his personal starting MMR.
Silver is above Bronze in this Discord. If Player has both roles, they are reset to the Silver starting MMR