> For the complete documentation index, see [llms.txt](https://docs.inhousequeue.xyz/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.inhousequeue.xyz/docs/commands/voice-commands.md).

# Voice commands

#### :crown: **Admin only commands**

#### :bulb: **General command for everyone**

<mark style="color:red;">**Required**</mark> parameters will be in \[Square brackets]

<mark style="color:green;">**Optional**</mark> parameters will be in (Curly brackets)

***

## :crown: Automatic Voice channel organisation

```
/voice set [VoiceChannel]

/voice unset [VoiceChannel]
```

To designate one or more voice channels as lobbies or waiting rooms, use the `/voice set` command followed by the name or ID of the voice channel. This feature is ideal for organizing players before a game starts and ensuring they are moved to the correct team voice channels once the game begins.

When you set a voice channel as a lobby or waiting room, players will be automatically moved back to this designated channel after the game concludes.

<div align="left"><figure><img src="/files/yD7XD0b4jDlBimjd0VZD" alt=""><figcaption><p>Players inside this Voice will be moved automatically when a game starts</p></figcaption></figure></div>

{% hint style="info" %}
If this does not work, ensure <mark style="color:red;">InHouseQueue</mark> bot has the **Move Members**. However, by default <mark style="color:red;">InHouseQueue</mark> will have these permissions.
{% endhint %}

<div align="left"><figure><img src="/files/4eLUAx8ojb7tVc1kdNnr" alt=""><figcaption><p>Players inside this Voice will be moved automatically when a game starts</p></figcaption></figure></div>

***


---

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