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🎖️InHouseQueue Seasons

The Seasons feature in the In-House Queue Bot allows server admins to manage competitive seasons within their Discord server. This feature is designed to help organize and track in-house games over a set period, providing a structured way to compete and track player progress.

Key Features

  • Season Management: Start, extend, shorten, and end seasons.

  • Flexible Scope: Run a season across your server's Global leaderboard, or scope it to a single unique-leaderboard queue channel - each has its own independent season, so you can run several at once.

  • Leaderboard: Track the top players throughout the season.

  • Automated Notifications: Notify players when a season is about to end.

  • Detailed Stats: View season stats including start date, end date, games played, and unique players.

How to setup Seasons

  1. Starting a Season: An admin uses /season start, which opens an interactive setup wizard - no need to fill in every parameter up front.

  2. Game - select which game this season is for.

  1. Scope - choose Global to track the server's whole leaderboard for that game, or Pick a Queue Channel to scope the season to one specific unique-leaderboard queue instead.

  1. Updates Channel - select the channel season announcements and reminders should be posted in.

  1. Role (optional) - pick a role to ping for those announcements, or skip.

  1. Season Name & Duration - a short popup form to (optionally) name the season and set its duration in days (1-90).

  1. Reset Stats? - choose how to handle stats for the new season. Choosing Soft reset or Full reset will also reset wins, losses, and MVP votes for that scope:

    • No reset - MMR stays as it is.

    • Soft reset - MMR moves halfway back toward the starting value (games played resets to 0). Strong players keep some edge, but have to earn it back.

    • Full reset - MMR and games played go back to the starting value completely, as if everyone were new players.

We recommend at least a Soft reset for a clean competitive season.

  1. Confirm - review a summary of everything you've chosen before the season actually starts.

  1. Once confirmed, InHouseQueue will show you a short summary of the season that just started.

  1. InHouseQueue will also send a message to your designated Seasons Announcements channel marking the start of the season for all players.

  1. One day before the season ends, InHouseQueue will send a reminder!

  1. Once the season reaches its end date, or you end it early, the Final standings will be sent into the Seasons Announcements channel, and all stats within that season's scope are automatically reset (Wins, Losses, MVP votes).

MMR is not reset when a season ends - only if you chose to reset it back when the season started.

Managing the Season

Throughout the season, the admin can extend or shorten the season using /season extend or /season shorten. Both take an optional queue_channel parameter - leave it blank to manage the Global season, or pick a unique queue channel to manage that queue's own season instead.

Ending the Season

When the season needs to be ended early, the admin uses /season end to conclude the season. Like /season extend//season shorten, this takes an optional queue_channel parameter to target a specific unique queue's season instead of the Global one.

Viewing Stats

Admins can view detailed stats about the season, including the top players, by using /season stats. The stats embed now also shows which Scope (Global, or a specific queue channel) those stats belong to.


All Seasons Commands


Required** parameters will be in [Square brackets]**

Optional** parameters will be in (Curly brackets)**

/season start

Description: Opens an interactive wizard to start a new season - game, scope, updates channel, role, name, duration, and whether to reset stats are all chosen step by step inside the wizard rather than as command options.

Usage:

  • No parameters - running the command opens the setup wizard described above.


/season extend

Description: Extend the current active season by a specified number of days.

Usage:

  • game: Select the game for the season to extend. Choices: League Of Legends, Valorant, Overwatch, Custom.

  • days: Number of days to extend the season (1-90).

  • queue_channel: Which queue's season to extend (optional) - leave blank for the Global season.


/season shorten

Description: Shorten the current active season by a specified number of days.

Usage:

  • game: Select the game for the season to shorten. Choices: League Of Legends, Valorant, Overwatch, Custom.

  • days: Number of days to shorten the season by (1-90)

  • queue_channel: Which queue's season to shorten (optional) - leave blank for the Global season.


/season end

Description: End the current active season early for a specified game.

Usage:

  • game: Select the game for the season to end. Choices: League Of Legends, Valorant, Overwatch, Custom.

  • queue_channel: Which queue's season to end (optional) - leave blank for the Global season.


/season stats

Description: View the current season stats, including start date, end date, games played, unique players, scope, and top 3 players.

Usage:

  • game: Select the game to view the current season stats. Choices: League Of Legends, Valorant, Overwatch, Custom.

  • queue_channel: Which queue's season stats to view (optional) - leave blank for the Global season.

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