# Queue commands

#### :crown: **Admin only commands**

#### :bulb: **General command for everyone**

<mark style="color:red;">**Required**</mark> parameters will be in \[Square brackets]

<mark style="color:green;">**Optional**</mark> parameters will be in (Curly brackets)

***

## :crown: **Toggle test mode**

```
/queue test_mode [preference]
```

Enable or disable a test environment for trying out features.

Once test mode is enabled, you'll only need 2 players to fully test all queue functionalities.

Full instructions on how to use this are available [here](https://docs.inhousequeue.xyz/docs/quick-start#test-mode-)

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FD1GoQDbNd0TQlunP9doN%2Ftest_mode.png?alt=media&#x26;token=662da5d9-5082-4bf9-b7ad-403dbd2b5535" alt=""><figcaption></figcaption></figure></div>

***

## :crown: Toggle Multiple-queue:

```
/queue join_limit [preference]
```

Change a member's permission to join two or more queues at the same time. However, once a game starts, players are <mark style="color:green;">**always**</mark> removed from <mark style="color:green;">**all other queues**</mark> they are in.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-a0a4e865149863c117f4776d8a8c8a7b78d70b10%2Fqueue_join_limit.png?alt=media" alt=""><figcaption><p>I am already in another queue</p></figcaption></figure></div>

***

## :crown: Toggle Duo queue

Toggle the Duo queue feature. This allows 2 players to <mark style="color:green;">guarantee</mark> being on the same team in [MMR Game mode](https://docs.inhousequeue.xyz/docs/game-modes#mmr). Once activated, please send a fresh queue into your queue channel with `/start`.

```
/queue duo [preference]
```

### How it works:

1. <mark style="color:orange;">**Player 1**</mark> and <mark style="color:blue;">**Player 2**</mark> **both** join the queue in separate positions/roles.
2. <mark style="color:orange;">**Player 1**</mark> clicks the <mark style="color:green;">Duo button</mark> and selects the player they want to Duo with from the drop-down menu
3. They confirm their duo selection.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FE2bixd1UTvPi9AMrD358%2Fduo_selection.png?alt=media&#x26;token=652d4d43-5ff9-439c-924d-89f6a6f3d7e4" alt=""><figcaption></figcaption></figure></div>

1. <mark style="color:blue;">**Player 2**</mark> will receive a DM from <mark style="color:red;">InHouseQueue</mark>, they must accept this duo request.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FEpLYO3iZQU3l9NDbehrB%2Fduo_request.png?alt=media&#x26;token=def97bf9-8316-4346-bc12-da93117ecd21" alt=""><figcaption></figcaption></figure></div>

1. Once <mark style="color:blue;">**Player 2**</mark> has accepted the invitation, the duo is confirmed.
2. <mark style="color:green;">**Both**</mark> players will receive an emoji next to their names 1️⃣. This will happen when another player joins in the queue.

If one player <mark style="color:green;">**DUOS**</mark> leaves the queue, their Duo status is removed.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FF8fatryomCMFYqrGBjVo%2Fduo_done.png?alt=media&#x26;token=4880f95c-b448-4345-86dd-0fdac8f8dcf9" alt=""><figcaption></figcaption></figure></div>

{% hint style="danger" %}
This feature will bypass MMR for Duo'd players. Keep this in mind when enabling in a more competitive environment. This can and will create unbalanced games.
{% endhint %}

***

## :crown: **Toggle fill**

Activate or deactivate the <mark style="color:green;">autofill</mark> option. An extra <mark style="color:green;">Fill</mark> button will appear in the queue. Players who join <mark style="color:green;">Fill</mark> will automatically be given a <mark style="color:orange;">**random**</mark> available role once the game starts. Currently, Autofill only works for the [MMR Game mode](https://docs.inhousequeue.xyz/docs/game-modes#mmr)

```
/queue fill [preference]
```

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-08b27bfd90e0665e876a90fc0bf7f6bb25878884%2Fqueue_fill.png?alt=media" alt=""><figcaption></figcaption></figure></div>

***

## Ready up timer

```
/queue ready_timeout [minutes]
```

Adjust the duration of the ready-up phase. This is how long players have to ready up once a game has been found. The default is 5 minutes.

**Minimum Length:** 1 Minute

**Maximum Length:** 30 Minutes

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-f167611f28218f3d3e9b68b9a8235acba0218b4e%2Fready_up_phase.png?alt=media" alt=""><figcaption></figcaption></figure></div>

***

## :crown: **Set a schedule**

```
/queue schedule
```

Define a schedule for queue availability. You can select Individual days of the week, or Everyday for full flexbility.

<mark style="color:red;">InHouseQueue</mark> will automatically open your last queue at your <mark style="color:green;">start time</mark>. Afterwards, <mark style="color:red;">InHouseQueue</mark> will close the queue at the <mark style="color:green;">end time</mark>.

### How it works:

1. Run the `/queue schedule` command.
2. Select <mark style="color:blue;">Add/Update schedule</mark>.
3. Select the queue you want a schedule for
4. Select your **Day** **timezone**, **start time** and **end time**

To delete a schedule repeat steps 1,3, and 4, but select <mark style="color:red;">Remove schedule</mark> for step 2.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-b883d23edf7d9012fb2108ed0fbdf22843330770%2Fschedule_2.png?alt=media" alt=""><figcaption><p>Schedule Dashboard</p></figcaption></figure></div>

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-647cc47bc7ac0bfa0a9fa6f1cf39216a84c8a637%2Fschedule_start_time_2.png?alt=media" alt=""><figcaption><p>Players cannot join queue during the closed time</p></figcaption></figure></div>

***

## :crown: Lock a Queue to a Game mode

```
/queue mode [channel] [gamemode]

/queue clear_mode [channel]
```

By default, changing the [Game Mode](https://docs.inhousequeue.xyz/docs/commands/game-modes) affects <mark style="color:green;">**all**</mark> queues on the server. For example, switching from [Captain mode](https://docs.inhousequeue.xyz/docs/game-modes#captain) to [MMR mode](https://docs.inhousequeue.xyz/docs/game-modes#mmr) will change **ALL** queues on your server to MMR mode. However, this command allows you to lock specific queues to certain game modes. This means you can have one queue dedicated to [Casual mode](https://docs.inhousequeue.xyz/docs/game-modes#casual), another for [Captain mode](https://docs.inhousequeue.xyz/docs/game-modes#captain), and so on.

All valid game modes supported can be found [here](https://docs.inhousequeue.xyz/docs/commands/game-modes).

{% hint style="info" %}
This feature does **not** create separate leaderboards. Both queues will still count towards the same leaderboard. Unless you [change this](#crown-create-a-queue-with-its-own-leaderboard).
{% endhint %}

1. Once you run the command, you will be asked if you wish to enable MMR for this queue.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-d7fb903179a779a04a482678126e01490ae4b208%2Fqueue_mode_mmr.png?alt=media" alt=""><figcaption></figcaption></figure></div>

2. Once confirmed, Queues that have been locked to a Game mode can be recognised by the padlock in the embed.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-e6dab7a163ea53a2f652329dcb5aab21669bdf6b%2Fqueue_locked.png?alt=media" alt=""><figcaption></figcaption></figure></div>

***

## :crown: AFK Queue timer

```
/queue timeout [hours]
```

If you notice players staying in the queue for long periods without accepting because they’re AFK, you can set up a inactivity timer. This timer will automatically remove all players from the queue after a specified number of hours, using the join time of the <mark style="color:green;">**most recent**</mark> player as the reference point.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Ftl2KBrzzAH6e1YW7tjQd%2Fset_timeout-command.png?alt=media&#x26;token=3ee970a2-d6e5-4a0d-8fb5-d419b5a6c69e" alt=""><figcaption></figcaption></figure></div>

<mark style="color:red;">InHouseQueue</mark> will send a fresh queue once the inactivity timer has been reached.

***

## :crown: Limit Duo's with MMR or Games played

```
/queue duo_restrictions [queue_channel] (mmr_value) (games_played)
/queue duo_restrictions_remove [queue_channel] [restrictions]
```

If you have enabled [Duo queue](#crown-toggle-duo-queue), you can set an MMR or Games played limit to control who is allowed to duo. For example, if a player has more than 2500 MMR, they will no longer be able to duo queue with anyone. Or, if you set the **Games Played** to 5, all players with more than 5 Games in the selected queue will no longer be able to duo.

This helps create more balanced games by preventing high-ranking players from pairing up together.

You can remove previously set restrictions with `/queue duo_restrictions_remove`

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-d138b84766990f852fb9058e11e93e91b7dc1d61%2Fduo_limit.png?alt=media" alt=""><figcaption></figcaption></figure></div>

## :crown: Create a queue with its own Leaderboard

```
/queue set_unique_leaderboard [queue_channel] [game]
```

Select a Queue channel and create a new leaderboard for it.

#### How it works:

1. Use `/setup` and select `Create new queue` Detailed instructions [here](https://docs.inhousequeue.xyz/docs/quick-start/create-more-queues).

<figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FHW3WUYmsrwPuiMvTc1T9%2Fcreate_new%20queue%20-1.png?alt=media&#x26;token=ca5aa322-521b-4f04-bacb-778649db51a1" alt=""><figcaption></figcaption></figure>

2. Now that we have another queue channel, run `/queue set_unique_leaderboard` and select the new queue channel you just created.

<figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FTH6vul1TzYc4yvizvUgu%2Fset_unique_leaderboard.png?alt=media&#x26;token=4a379802-1c27-43dc-b85c-ce2ef3ad7597" alt=""><figcaption></figcaption></figure>

2. <mark style="color:red;">InHouseQueue</mark> will create a new Leaderboard channel, and mark your queue as <mark style="color:green;">**Unique.**</mark> Games played in this queue will be tracked separately.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FUGIcbkmApesofypNEJy3%2Funique_leaderboard.png?alt=media&#x26;token=5b1edba8-bf9a-4ddc-ac01-86e965e40cd7" alt=""><figcaption><p>You can recognise unique leaderboard queues by the footer message.</p></figcaption></figure></div>

{% hint style="info" %}
We suggest you rename this queue, so it's easy to identify!
{% endhint %}

{% hint style="danger" %}
If the unique queue is deleted, you will lose the stats for the queue! So do not delete it unless you are sure! We will soon have a command that will allow you to transfer queue stats.
{% endhint %}

This queue is now entirely independent in terms of MMR, wins, and losses. This is useful for separating casual queues from competitive queues.

Certain commands, such as `/leaderboard` and `/rank` have an optional parameter for selecting the queue channel. Once selected, you'll see the leaderboard or rank for the selected queue. Selecting a Text channel that is **not** a valid queue will default to the [Global Leaderboard](https://docs.inhousequeue.xyz/docs/quick-start/leaderboards-explained#-leaderboards-explained)

{% hint style="info" %}
As of writing our Website leaderboard [https://inhousequeue.xyz/leaderboard/](https://inhousequeue.xyz/leaderboard/1112808150966485126)<mark style="color:blue;">\<SERVER\_ID></mark> has not been updated to allow the selection of different queues.

So, if you create a unique leaderboard and games are played in both queues, some members may appear multiple times on the website leaderboard.
{% endhint %}

## :crown: Suspend a player from queue

```
/queue suspend [user] (duration) (reason)
```

This command suspends/bans a player from entering a queue. If you provide a <mark style="color:green;">**duration**</mark> they will automatically be unsuspended after the set duration. Allowing them to play again. If you do not provide a <mark style="color:green;">**duration**</mark> their suspension will be indefinite (forever), until you manually unsuspend them.

{% hint style="info" %}
This command does **NOT** ban a player from the whole Discord server. It **only** stops them from entering **any** queue in the server.
{% endhint %}

### How it works

{% hint style="info" %}
Give your moderators permissions to suspend players by using `/grant queue_commands` and selecting `Ban players`
{% endhint %}

1. Run the `/queue suspend` command. Enter your duration and reason, reason is optional. The duration fields recognises `d` `h` `m` and `s`. For example, to suspend a player for 1 day, you would enter `1d` into duration field. To suspend a player for 1 day and 5 hours, you would enter `1d 5h`. This gives you complete control over how long to suspend a player.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-665b4b77ba65ba26d538f6cd88f8e8387624c3e0%2Fbans_2.png?alt=media" alt=""><figcaption><p>Suspend command</p></figcaption></figure></div>

2. Once you've decided on your suspension duration, you'll get a confirmation. For transparency, the player being suspended also receives a DM from <mark style="color:red;">InHouseQueue</mark>. This action is also logged in your [Admin log channel](https://github.com/InHouseQueue/In-HouseQueue/blob/public-docs/public-docs/commands/server-commands/README.md#crown-server-logs).

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-eeb8bd3df8f96f2a3a22915e880763d8c637ea28%2Fbans_3.png?alt=media" alt=""><figcaption><p>Confirmation for the Moderator</p></figcaption></figure></div>

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-e423d599e3aa76d88ccc3543cafb4e031e97848c%2Fbans_4.png?alt=media" alt=""><figcaption><p>Player receives DM</p></figcaption></figure></div>

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-0c49c988c93359dfad13dfed1aba3f72ca333bd1%2Fbans_5.png?alt=media" alt=""><figcaption><p>Suspension logged in Admin log channel</p></figcaption></figure></div>

3. When the player attempts to queue while their suspension is active, they are blocked and receive a message like this. The message includes the Reason and Duration.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-8e37497ad71f5d42517110cc3d1f4373a7ffee2d%2Fbans_6.png?alt=media" alt=""><figcaption><p>Player blocked from entering queue</p></figcaption></figure></div>

4. Once a suspension has been lifted, it's logged in your [Admin log channel](https://github.com/InHouseQueue/In-HouseQueue/blob/public-docs/public-docs/commands/server-commands/README.md#crown-server-logs)

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-6035ca0e8f1058cfd1e4f71896840f12d07b0099%2Fbans_7.png?alt=media" alt=""><figcaption><p>Suspension lifted</p></figcaption></figure></div>

## :crown: Unsuspend a player from queue

```
/queue unsuspend [user] (reason)
```

If you want to unsuspend a player earlier, use this command.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-51666b17f07b9af9e7c3438fbacbc91c46f099ad%2Fbans_8.png?alt=media" alt=""><figcaption><p>Unsuspend command</p></figcaption></figure></div>

## :crown: Suspensions Menu

```
/queue suspensions
```

This command gives you an overview of Suspended players, their suspension durations and the Moderator who gave them the suspension. This should help you manage your server effectively.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-c8bb65d99b2a624e2f67a04f26927977a5626e44%2Fbans_1.png?alt=media" alt=""><figcaption><p>Suspension menu</p></figcaption></figure></div>

***

## :crown: **Set a Discord Role for InHouses**

```
/queue role [role] [game] (queue_channel)
```

Assign a specific Discord role for participation in InHouse games.

All members must have this role before they can join the queue. If you no longer want to set this please run `/defaults queue_role` and select `False`.

You may also select a specific `queue channel`. If a `queue_channel` is not selected this restriction will be applied to **ALL** queues.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FF22URwbedspzNsHugsZ9%2Fqueue_role_failed.png?alt=media&#x26;token=faefbd9f-e60e-41f6-98c3-37e069cb1906" alt=""><figcaption><p>Players without the dedicated role you set, cannot play.</p></figcaption></figure></div>

## :bulb: **Sign up with your IGN**

```
/ign [game] [ign]
```

Allows players to enter their In-Game Name (IGN). A player's IGN should ideally match their player name within the game they are playing. <mark style="color:red;">InHouseQueue</mark> uses the IGN in various places to streamline player interactions.

### Key Features

1. **Player Stats**: Players can view their IGN when using the [`/rank view`](https://docs.inhousequeue.xyz/docs/leaderboard-commands#bulb-view-a-players-stats) command.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-d373ab1e729beef11b6c7f906f9315532aad37e5%2Frank_view.png?alt=media" alt=""><figcaption></figcaption></figure></div>

2. **Game Lobbies**: IGNs are displayed in the lobby for [Preset games](https://docs.inhousequeue.xyz/docs/preset-games) when a game starts, making it easier for players to invite each other.

### IGN Validation

To ensure accurate IGNs, <mark style="color:red;">InHouseQueue</mark> validates entries for certain [Preset games](https://docs.inhousequeue.xyz/docs/preset-games). Validation rules are as follows:

1. **League of Legends & Valorant**: IGNs must include a `#`, following Riot Games' new format.
2. **Crossfire & Dota**: IGNs must be <mark style="color:green;">numeric</mark>, as these games use numerical values like SteamIDs to identify players.

This ensures smooth gameplay and eliminates errors caused by incorrect or invalid IGNs.

***

## :crown: **Force IGN sign up**

```
/require_ign [condition]
```

Require that players use `/ign [name] [game]` before they can join the queue. This is especially useful for all the [Preset Games](https://docs.inhousequeue.xyz/docs/preset-games) so that the player profile links are accurate.

***

## :crown: **Assign Discord role for specific queue positions**

```
/restrict_role [discord_role] [queue_role]

/unrestrict_role [queue_role]
```

If your server focuses more on competitive play, you might want players to queue only for specific positions. This helps ensure higher game quality, as players stick to roles they are skilled in.

We leave it up to your creativity to decide how players assign themselves Discord roles that represent the positions they play. However, we recommend not allowing players to select **ALL** positions, as this defeats the purpose of Role restriction.

Once players have their assigned Discord roles, you can **Restrict** certain role buttons in the queue to <mark style="color:green;">**only**</mark> allow players with the corresponding <mark style="color:red;">**named**</mark> Discord role to join. For example:

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2FIR5TL9CrSQ2Amx5jcaaa%2Frestrict_example.png?alt=media&#x26;token=61d27b91-5ff8-4f1a-b153-bf2758c38065" alt=""><figcaption></figcaption></figure></div>

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-6e870108e77137d8cb6de71190aedbfc094f52ba%2Frestrict_role_2.png?alt=media" alt=""><figcaption></figcaption></figure></div>

Remove this at any time with `/unrestrict_role [queue_role]`

***

## :crown: Edit Queue Labels

```
/queue edit_labels [queue_channel] [labels]
```

For **Custom** games only, you may edit the labels (roles) for a specific queue channel at any time using this command. This is great for servers who want a 3v3 queue and another 1v1 queue (as an example).

1. <mark style="color:red;">**Role Labels:**</mark>
   * Each role must have a **unique name**.
   * Do **not** use the same name more than once.
   * Each label must be 20 characters or fewer.

### How it works (Option 1)

1. Make sure you select a valid Queue channel that is for **Custom** and Enter your new labels separated by commas.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-81869b52cb5e1bdbc274d487873bbced8ad5df7b%2Fedit_labels.png?alt=media" alt=""><figcaption></figcaption></figure></div>

2. You will be able to confirm the labels you've entered.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-2dfbeee7462e5e36e5d4ca88a4772fb6e90888c6%2Fedit_labels_2.png?alt=media" alt=""><figcaption></figcaption></figure></div>

3. Your labels for only this queue have changed

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-b25f58a09d9f9f69ca6a403d7aab199fb7286232%2Fedit_labels_3.png?alt=media" alt=""><figcaption></figcaption></figure></div>

### Option 2

1. Rerun the setup command

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-e7c18ed43a991e09077d6bf14904895dbf319ae0%2Fedit_labels_4.png?alt=media" alt=""><figcaption></figcaption></figure></div>

2. Select 'Custom'

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-ebe207daf88c38c00a63aa44a29a6225c8f3dbc0%2Fedit_labels_5.png?alt=media" alt=""><figcaption></figcaption></figure></div>

3. Select "Create new Labels". You will be greeted with the Modal to enter your new labels.

<div align="left"><figure><img src="https://1130318129-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwcHfLjgS9hMDSoOpDEDo%2Fuploads%2Fgit-blob-c96074c710883fdd1c5a2876c76e447e3af91fe4%2Fedit_labels_6.png?alt=media" alt=""><figcaption></figcaption></figure></div>

4. A new channel will be created with your new labels entered from step 3.
